Take Damage
Take damage dealt by the Deal Damage node.
This node calculates the reduction of the damage and applies it.
Parameters
- Reduce By. This numerical expression defines the reduction of the incoming damage.
Returns
- Success. If the character survives the damage it took.
- Failure. The character died. You should now set the state to Killed or Purged. See Mechanics. You can Respawn non-player characters too.