Take Damage

Take damage dealt by the Deal Damage node.

This node calculates the reduction of the damage and applies it.


  • Reduce By. This numerical expression defines the reduction of the incoming damage.


  • Success. If the character survives the damage it took.
  • Failure. The character died. You should now set the state to Killed or Purged. See Mechanics. You can Respawn non-player characters too.

See also

Mechanics, Example